August 30 2024 update - world map and texture updates
swarmybots » Devlog
I've been working hard on updates the past few days. There's now actual trees in the Verdant home zone, and the Starter, Worm, and central arena zones have been totally redone with new textures. The arena zone also now has canyon walls and new textures, and now there's a minimap and zone/world map screen. From the map screen you can also access the Settings and Credits screens, and settings are now persistent across play sessions. With this update I've almost completely eliminated use of the Unity isometric sample tiles in the game. Just a few more to go.
We also have a draft version of the main theme from JSEBAC in the 4 zones after faction selection.
Hope you enjoy the updates!
Files
swarmybots.zip Play in browser
84 days ago
swarmybots
chaotic online pvp action
Status | In development |
Author | Coding And Coffee |
Genre | Action |
Tags | 2D, faction, Isometric, Multiplayer, PvP, territory |
More posts
- August 30 2024 update - 3D conversion and new enemies74 days ago
- August 26 2024 update - dash88 days ago
- August 24 2024 update - performance and balance90 days ago
- August 21 2024 update - swords and rocket launchers92 days ago
- August 21 2024 addendum - tutorial arrows93 days ago
- How to not get stuck in the Worm Zone93 days ago
- August 21 2024 update - shields and NPC equipment93 days ago
- A list of current playable zones95 days ago
- August 19 2024 update - faction control is now live!95 days ago
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