August 30 2024 update - world map and texture updates
swarmybots » Devlog
I've been working hard on updates the past few days. There's now actual trees in the Verdant home zone, and the Starter, Worm, and central arena zones have been totally redone with new textures. The arena zone also now has canyon walls and new textures, and now there's a minimap and zone/world map screen. From the map screen you can also access the Settings and Credits screens, and settings are now persistent across play sessions. With this update I've almost completely eliminated use of the Unity isometric sample tiles in the game. Just a few more to go.
We also have a draft version of the main theme from JSEBAC in the 4 zones after faction selection.
Hope you enjoy the updates!
Files
swarmybots.zip Play in browser
Aug 30, 2024
swarmybots
chaotic online pvp action
Status | In development |
Author | Coding And Coffee |
Genre | Action |
Tags | 2D, faction, Isometric, Multiplayer, PvP, territory |
More posts
- August 30 2024 update - 3D conversion and new enemies95 days ago
- August 26 2024 update - dashAug 26, 2024
- August 24 2024 update - performance and balanceAug 24, 2024
- August 21 2024 update - swords and rocket launchersAug 22, 2024
- August 21 2024 addendum - tutorial arrowsAug 22, 2024
- How to not get stuck in the Worm ZoneAug 21, 2024
- August 21 2024 update - shields and NPC equipmentAug 21, 2024
- A list of current playable zonesAug 19, 2024
- August 19 2024 update - faction control is now live!Aug 19, 2024
Leave a comment
Log in with itch.io to leave a comment.